Debriefing The Shelter 01/09/2019

Attending:

  • FP01
  • FP02
  • FP04
  • FP06
  • FP12
  • FP33
  • FP39
  • FP45

Yesterday we had our third skirm at the shelter, a unique location in East-Flanders.

This location consists of an industrial slaughterhouse that was built on recreational land and not industrial land. This caused them to lose their license and go bankrupt. They never acquired enough money to move their company. Good thing for us, it’s recreational ground so we can temporarily use this location for airsoft!

Note that, with our current information, it has been confirmed that this year will be the last year that it will be possible to play at the shelter. Next year they will flatten the building and build something new.

Looking at the map, we play at the bottom level only. The map is divided into different zones. There are 2 starting points and a number of rooms. Most of the rooms are very dark so this would be an ideal location to train with NVG’s on.

Yesterday’s game was an open game organised by the operation that run’s the shelter. It was not a FP invite only game. As such, we had 8 members showing up. In total there where 23 players, so we made up the bulk of one side (camo). The other team consisted of mostly players that came regularly to the shelter or new players. One of the guys from our team (FP39) joined the other side. Mainly due to his urban camo but it was good for the other side to get some additional support.

The game started with some good old deathmatch. Both teams spawned on opposite sides. Goal was just to take as much ground as possible and to push the other team back. I think the organisers wanted to to check the skills on both teams to decide on the later game modes. Once the bell sounded, all hell broke loose and we rushed forward to the enemy team. Our team started  on the loading docks side. We made our way around back through hospital and into the freezer. After a good 15 minutes where where already in the Village zone with eyes on the enemies respawn. We decided to head back to spawn and push towards the other side. We rushed through market and a bit later we where standing in the enemy spawn at the opposite side of the map. Good start for our team! The horn sounded and the first round of the day was over. Second round was another round of team deathmatch that we also took easily. Forest Phantoms for the win. Not that we expected much else, we are a trained team and the other side consisted of mostly new players an a bunch of “locals”. (And FP39. 😉 )

The second game mode was more fun. We had to collect coins from our own individual spawns and drop them of at the other side of the map. The enemy team had to do the same thing. This created more of a dynamic as it was not possible to stay put and, as such, harder to defend. We each collected one coin and rushed towards the other side of the map. Initially taking in positions to cut off the enemy supply, then going to drop of our own coins. A lot of skirmishing and back and forth battles where taking place around the “office” and “village”. Good fun! Excellent to train CQB skills and teamwork. On many occasions you could see our team working closely together to sweep rooms and pin down enemy’s from different angle’s. Just look at the gopro image below.

After a good hour, the horn sounded and we had to count the coins. A clear win for FP as we had about double the coins of the enemy team. Funnily enough, some of our members forgot to drop off their coins and had accumulated 8 -10 coins each. Maybe listen to the rules at the beginning of the game next time..  😉

Second to last game was a round of defend. 7 pulsing lights where scattered allover the map. Goals was for the enemy team to turn off the lights. We initially decided on a gameplay of defending a room in groups of 2 FP’s. Thatway we could cover most of the map from a 2 angle view. This worked rather well as 2 of the 3 rooms we where defending where not breached at all in a timespawn of 30 minutes. Another clear win for FP.

Last game the organizer decided to mix the teams up. 4-man groups where made and had to spawn on one of the 4 corners of the map. From this point we had to hold out with our team as long as possible. The fun part was that, when you died, you had to go back to the spawn room and spawn in a new team of 4, creating a mix of different players every time. Good fun!

This concluded a great airsoft day. I have to say that I am happy with the way our team is evolving. We are clearly working together well in a CQB environment. No one is sitting ducked down behind cover without moving. We are pushing hard on the enemy ranks. Good stuff!

Now let’s work on having more FP members on the field.

–  FP01 out

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New registration for Airsoft events

Dear Forest Phantoms members

From now on, all members can register for all planned Airsoft events on our website. You will even be able to see all other members participating.

If you’re not that good at tech, follow the step by step guide below on how to register for an event. If you have any questions you can ask your question in the comments below this post and we will help.

From now on, we will register all participating members, 7 days before the skirm takes place. If you have to cancel make sure that you UNregister before that time. Otherwise we will expect you to turn up on the day of the skirm. Any fees for not attending are for you. (see below for more info)

To register for an event:

  1. Make sure that you are logged in (The event page will only display for members.)
  2. Go to the event-page on our website.
  3. Scroll down to the register button.
  4. Hit the register button.
  5. Fill out the fields (correctly!) and press send.
  6. You are now registered!

Make sure you fill out the form correctly:

  • Your Full name: Jan Janssens
  • Your FP number: FP99
  • Your email
  • Your role: Assault, Sniper, Medic, Support Gunner

To UNregister:

  1. Make sure that you are logged in (The event page will only display for members.)
  2. Go to the event-page on our website.
  3. Scroll down to the register button.
  4. Hit the unregister link, next to the register button.
  5. confirm your email that was used to register and press “send”.
  6. Go to the mail on your email and verify it by clicking the link. (This step is necessary!)
  7. You are now unregistered.

* Lastly, we will also be able to track member attendance during the year. And… There will be a price for the FP-member with the highest attendance every year. This year, we plan so have a brand new TM-Handgun as price!*

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Debriefing Crimi Events @ The Chambers 18/08/2019

Today we had a special day, our boy Dany’s birtday. Congrats buddy.

During holiday season, we are typically running smaller teams than usual. But even though a lot of rain was forecasted, 7 FP’s showed up.

The first half of the day started with an assignment to control several base points on the map. We started on the far end as team blue. Our first tactic was to rush to the “vila” point on the map and take this as a strategic stronghold. Once the signal was given, the rush was on. We quickly managed to clear all hostiles and take the building for ourselves. After this point a lot of back & forth pushing went on in and around the Vila. Sever times we had to go down into the cellar levels to clear hostiles. After a while the marshals called the game and blue won.

During the second half, the goals was to get the “terminator” with a bomb to several base points on the field. We started out on the opposite side of the map, quickly rushing the chamber’s main building and pushing for the upper floor and roof structure. After about 5 minutes, we managed to control the roof and with that, most of the map. Focus shifted from defending the roof to getting the bombs to the right location. FP03 organised the push and managed to blow up the first few locations. Next up we tried to push the base at Vila, but this time the field was full of team red. Rushing around we managed to clear some of the resistance and flank the field. Ultimately gaining enough time to blow up the objective. After this, with 4/5 objectives destroyed, most members of team red called it a day and went home.

All in all, another great performance by our team. The whole day it was raining cats & dogs and we where soaked to the core, but it didn’t matter. FP pushed on.

Thanks for your efforts guys! Goon win.

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Can airsoft skills translate to real firearms?

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Debriefing The Chambers 17/02/2019

This weekend our team got split up and played at the shelter and at The Chambers. This debrief is about our game at the chambers with four players: FP05,FP16,FP44,FP29.

The day started of great, we had great weather for starters and I felt it was going to be a promising day.

However when we arrived at the briefing we quickly realized that it would be a crowded day, this because of a famous youtuber/airsofter (Kicking Mustang) from the UK came over  so that might be why we had over 150 players joining the game.

The missions that day were :Find fuel cans secure dynamite and destroy the enemy stronghold with it (rooftop).

With only us four we managed to stick together for most part of the game. Thanks to our comms we took some strategic points multiple times

I was lucky to have great team members on my side and together with the great weather it was an awesome day!

See you guys soon

FP05 Out

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