Forest Phantoms @ The Shelter 05/08/2018

Today (05/08) we played at the shelter. This was the first time our team organised a shirm. We organized it with Tom from A4A who is the host of the site. The location is a cqb area that was new for most of the players of FP. The building itself is an old slaughterhouse and it has loads of different rooms and hallways each with plenty of space to take cover. Freezing cells, desk, containment area, you name it.

Because it was a smaller group of players, we had to mix up both Forest Pantoms and Team Breakout Airsoft ( Teams where randomly picked. So this time, Phantoms had to take out each other instead of playing together. The first few games were a bit hard because we didn’t know our teammates and we didn’t know the field. But there where a lot of rushes and fast skirmishes.

During the day we had some breaks and 5 of different games. We started with 2 team deathmatch games and went on to a base nodes game. Second last was a game of collecting coins. Every time you shot someone from the opposing team you would get one additional coin, starting out with 5. First team to have a member get up to 10 points won. Our own FP06 won that game swiftly. After the game it turned out another member had also reached 10 coins, so it was a double win. The last hour of the day, we changed teams so the phantoms got back together to finish off the game and we did with a nice round pistol-only!

With this post I would like to thank everyone that was there today to make this another amazing airsoft experience. Also our thanks to the people from other teams (Team Breakout airsoft) and friends who joined us today!

p.s. there will be more games like these and we will try to learn from our mistakes in organising events like these

FP05 out!

Posted in Debriefing | Comments Off on Forest Phantoms @ The Shelter 05/08/2018

Debriefing ATCX @ Dark Forest 06/05/2018

Last sunday we had a great game on our hands.

The terrain was Dark Forest, the mission were pretty good, and there was an abundance of marshalls (and mosquito’s) on the field.

We had some amazing game/team-play! Including some crazy Lone Survivor moments. Were the organisation did fail is in telling us that we were out to search for blue barrels, while we had to find green ones. But aside from that everything was A-OK.

After we had found these barrels we had to blow up some forts by finding C4. This was easy enough. Was it not for the enemy team that only had to run to a nearby fort with 2 of their barrels to secure it for the rest of that round.

Anyhow after the fort mission was over the enemy team had to escort a troop transport through the field. This was a nice challenge. Only to bad they were giving unlimited time, so after quite some time of resistance they eventually made it. After this we had some left-over dominiation gameplay, but since the escort mission took up most of the afternoon this gamemode was pretty short.

The only point of critisism that I have is on the missions. In my opinion the escort mission should be timed and work with checkpoints. Also after a set amount of time the teams should have switched so both sides can compete for this objective.

All in all it was another great skirm with a bunch of great people.

Bonus: At the end of the day we got a lift back with a troop transport 😀


FP04 out

Posted in Debriefing | Comments Off on Debriefing ATCX @ Dark Forest 06/05/2018

Debriefing Crimi Events @ Final Destination 21/04/2018

The weather this saturday was great, perfect for an outside skirm. The location of the event was Meerle, in a forest normally used by an artist to exhibit his artworks.

There were 2 gamemodes one in the morning and one in the afternoon. The one in the morning can easily be dismissed at it was a complete joke. This terrain is twice the size of darkforest and the mission going on that morning used just a tiny portion of the terrain. The effect was that because everyone was so concentrated on these spots, you got flanked. A lot. The only solution was to flank this flank, but this flanking took you away from the objective (Flank you very much.). And even when you flanked their flank, they’d be flanking the flank your flanking! Which was very counter productive to actually participate with the objective.

Anyhow enough flanking. 😉

I also have to mention that there were a couple of confusions around the use of pyro’s. The organisation cleary stated at the start of the event: NO PYRO’S. So you can understand that we were a little pissed that FP03 and myself got fragged, by a loud pyro, 2 seperate times. The users claimed that some marshal said it was okay. This was bullshit because earlier that day Chris from CRIMI and the spokesperson of ATCX stated that there were no explosive frag grenades allowed.

In the afternoon there was a new mission, driving a 2 truck convoy through the forest. We were on the escorting side. This mission was impossible due to the nature of the terrain. Since you had to be in front of the vehicles for them to move running straight into dug in enemy players.

After the organisation figured out this wouldn’t work, they changed the route to the main road. Which was a (excuse my language) complete and utter shite idea. First of all the main road had 2 treelines running along it, they were used as cover. The thing is you could only use one side of the treeline. Which forced us take cover behind the trucks or take cover behind the trees on our right-hand side. So most of us were using the trees, but there was a catch. We could only shoot to the left of the trees (shooting from your left shoulder) due to the foliage which gave us a major disadvantage.

All of this combined with the slow paced game-play due to high temperatures, lack of motivation and the whole thing being a walking simulator we called the day early.

To end this debrief I think I speak for everyone that this event was a disappointment. The terrain itself was great, but the mission weren’t thought out and lacked substance.

The verdict: Great people, great terrain but a not so great realization of the missions.

-FP04 Out


Posted in Debriefing | Comments Off on Debriefing Crimi Events @ Final Destination 21/04/2018

Debriefing 08/04/2018 Nuketown XL Crimi Events

It was great weather last sunday, so good in fact that we had an indoor skirm (sadface). Anyhow we arrived on site and from the start it was clear that our team was a big part of the players that day.

The game was hosted on a terrain owned by Airsoft Adventure, but Chris from Crimi events took care of the missions that day.

In the morning the mission was a domination game. It was close in the start, but after learning the terrain our team dominated that round.

After the break, we went and played a deposit mission, where we had to deposit coins in a box in enemy terrority, we also dominated this mission. We dominated it so hard that we decided to end the game early, since most of the enemy team already went back to the safe zone to let of some steam.

After this FP forced break we went to play the last gamemode, planting charges at different bomb sites again in enemy terrority. This one was pretty meh since most players were getting tired. In the end one of the marshalls (who had been resting all day) joined the enemy team and planted the bombs (he also knew the bomb sites their locations before the game started :'(.  )

To summarize the day, it was a great experience playing with so many FP members on a CQB field. The things we learned here will come in very handy on our next visit to The Chambers.

Untill then FP04 Out

Posted in Debriefing | Comments Off on Debriefing 08/04/2018 Nuketown XL Crimi Events

TRMR special delivery!

Good news guys, the TRMR delivery has arrived! Look at all these shining beauties!

My predictions for our next game at The Chambers:

Posted in News | Comments Off on TRMR special delivery!